
Black Myth: Wukong’s Game of the Year Loss Sparks Controversy | Image Source: gamerant.com
BEIJING, China, December 15, 2024 – Myth Black: Wukong, one of the most acclaimed RPGs of the year, became the center of an animated discussion after its loss in the Game Awards 2024. The game, developed by Game Science, was nominated for several categories, including the coveted game of the year, but ultimately lost to Astro Bot. This resulted in a critical reaction from the game producer, Feng Ji, whose observations have since triggered debates across gaming communities around the world.
As reported by the Gamerant, Feng Ji expressed his dissatisfaction with the criteria of the game of the year to a shared position in Weibo, a Chinese social media platform. He said, “The games offered this year were all exceptional, but honestly, I still can’t understand what the criteria were for the game of the year. I feel like I came for nothing! These comments, translated by Google, were then distributed on platforms such as Reddit, where they received mixed reactions, ranging from empathy to direct criticism.
Black Myth: Wukong’s Success and Recognition
Black Myth: Wukong had a stellar year, both commercial and critical. After its previous release in 2024, the game was widely praised for its impressive and innovative combat mechanics and rich narrative rooted in Chinese mythology. The title quickly became one of the best games of the year, further strengthening its place as a stanout in the gaming industry. The Game Awards recognized their success with nominations in categories such as Best Action Game, Best Art Direction, Best Game Direction and Game of the Year.
Despite not bowing, Black Myth did not leave the ceremony empty-handed. According to Gamerant, the game won the Player Voice Award, a category entirely determined by fans votes, and the Best Action Game Award. However, he lost other main categories, including the best direction from art to metaphor: ReFantazio and the best direction of the game at Astro Bot. He also won the title of Game of the Year, cementing his field at the event.
Community reaction and reaction by Feng Ji
Feng Ji’s comments on Weibo attracted attention, with some fans interpreting their comments as an honest expression of disappointment, while others criticized them as unprofessional. According to Gamerant, Feng admitted to writing an acceptance speech for the Black Myth Year Game won two years ago, highlighting the team’s confidence in its work. “It’s normal to be a little angry when you’re so confident but not recognized by others,” he added, reflecting the feelings of fans who were so frustrated by the result.
However, his comments were welcomed with mixed reactions when they were translated and shared on PS5 subreddit. While some users sympathize with their views, others marked the “arrogant” comments and drew it as “bad loser”. Critics also noted that Black Myth: Wukong had the lowest overall exam score among the candidates in this year’s part of the year, which may have contributed to its loss.
Performance measurements and comparisons
According to the new OpenCritical site added, Black Myth: Wukong has an overall critical score of 82 and a player score of 90. On the contrary, Astro Bot, winner of the game of the year, has an impressive score of 95 reviews and a perfect score of 100 players. All other candidates also had higher scores than the Black Myth, asking some fans and analysts questions about the competitiveness of the game in the category. While Astro Bot’s victory was not universally expected, many observers assumed that the honour would go another way with higher general qualifications.
Despite the controversy, Feng Ji’s reaction highlights broader discussions about how the main game prizes are determined and the criteria used to assess the candidates. Some players believe that prizes like Game of the Year should prioritize fan sentiments, while others argue that critical scores and industry impact should take precedence. This ongoing discourse highlights the challenge of balancing subjective appreciation and objective evaluation in the gaming industry.
The future of the black myth: Wukong
While the loss of the game of the year sparked controversy, Black Myth: Wukong’s future remains brilliant. According to Gamerant, the game should be the basis of a new franchise, with rumours suggesting that two DLCs are already developing. Fans are optimistic that future deliveries could benefit from the success of the first game, potentially reaching the critical acclaim necessary to ensure the industry’s best honours.
For now, Black Myth continues to resonate with players from around the world, as demonstrated by his vocal players. This recognition by fans talks about the cultural and emotional impact of the game, which extends beyond the measures used to determine the winners. Whatever the result in The Game Awards, Black Myth: Wukong cemented its place as an innovative achievement in the game.
As discussions continue around the criteria of the Game of the Year, the gaming community will certainly expect future titles of Game Science, eager to see how the study evolves its narrative and the game in future versions. Whether or not the Black Myth has a Game of the Year title, its legacy as a bold and ambitious project remains undeniable.